Dispatch game devs say fan distrust of Blonde Blazer shows how cynical modern superhero stories have become

What Dispatch and Superman say about our more and more cynical world.

One of the numerous ways in which Dispatch stands out amongst different superhero fiction is how earnest and optimistic it’s. Like Superman, the characters in Dispatch are largely who they say they’re. There’s a degree of honesty that appears to have caught gamers off guard and, in response to the builders at AdHoc Studio, says one thing in regards to the cynical world we’re dwelling in.

Whereas we talked about fan response to Dispatch, Nick Herman and Dennis Lenart talked about issues that have caught them off guard with the reception to the game. Now that it’s out in full and we are able to overtly talk about spoilers, they mused about how gamers have been in search of a darkness to Blonde Blazer that merely isn’t there.

“One of these surprises… was the sort of response to Blazer, and, sort of, like there was a… The web was principally satisfied, you already know, she was evil,” Herman advised us. “She’s bought these different motives, and, like, they might not respect that perhaps a pleasant particular person can simply be good and, you already know, a great, real human being can care about somebody and, like, be actual. And it sort of speaks to the kind of cynicism perhaps within the web, but additionally the cynicism of, like, within the like superhero style stuff.”

Picture credit score: AdHoc Studio